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Project #1: Rotoscope



First project: rotoscope animation.  The clip I traced over for the project was a deleted scene from a short film my girlfriend and I made.  Here is the original footage:


This was a really fun project to work on; while the frame by frame took a long time, it was a really great process and it almost reminded me of stop motion.  I really liked working on drawing the characters, and something else cool was being able to draw a new background; since I am from Massachusetts, my western did not really look like I western since I didn't have the landscape.  However, in Adobe Animate I was able to draw a western landscape and add a cactus in place of a tree; this was a lot of fun.

I had a great time working on the rotoscope project; not only did I get to learn and appreciate the techniques behind creating a rotoscope, but it was also a great way to get comfortable with adobe animate, and it offered some exciting challenges which were great to work through and solve.  I look forward to the future projects!

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Project #2: Weight

The weight project was a lot of fun; I have grown to especially enjoy working with the Adobe Animate program!  For this project I chose to have a scene with Star Wars characters C3P0 and R2-D2; C3P0 has to lift R2.  I began with a ruff outline before I drew the character of C3P0: Some of the challenges included animating the character's knees to show weight and making sure the weight of the object stays constant the whole time.  Frame by frame got a bit challenging here, especially when it came to consistency in the volumes.  It was also a bit of a challenge not having the rotoscope to trace; that was a help with volume control since I was tracing real actors, but this time I had to really keep track of the onion skinning tool and make sure they stayed consistent. Using reference footage was fun, too!  It was a great project and I definitely feel a lot more comfortable with Adobe Animate.