For the final project for Animation Class, I decided to do what I have been dreaming of doing for seven years now: create a film based off of the video game Metroid Prime. While making a film with the universe of Metroid and the character of Samus has been something I have wanted to do since I was a kid, it was not until recently when I had the thought that the structure of Sergio Leone's "Once Upon a Time in the West" would be perfect for a Metroid movie. So when it came to choosing my dialogue, it was my first thought to pull inspiration from that film. I titled it "Once Upon a Time on Tallon IV" which is the name of the planet from Metroid Prime. Where I was mostly focused on the animation, sound, timing, acting and drawing for the project, I decided to take the story element from something I was very familiar with. Thus, I tweaked the dialogue from the opening scene of "Once Upon a Time in the West" to fit the Metroid Science Fiction Uni
For the walk cycle project, I used the character Samus from the video game trilogy "Metroid Prime". Her suit has many different parts and joints, thus I had to create many different symbols to create the puppet rig. I began with some rough sketches of the character; once I made the sketches, I was able to color it in and start rigging the puppet. Samus is on a mission in this walk; her fist is tense and despite the wintry cold surrounding her, she is keeping a consistent and focused pace to show her determination. I created the Samus puppet rig in Adobe Animate, along with the backdrop. I added the snow in Adobe After Effects to add to the frosty planet setting. I then did some compositing in After Effects; I imported the backdrop as an image and added key frames to change the position to make the background move instead of Samus, but creating the allusion that Samus is walking across the bridge. I had to add the snow, too, since I just love the look of snow